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Jun 28, 24
Setting up LDTK and exporting Scenes to Godot
LDTK is an awesome, open source 2D map editor developed by the creators of Dead Cells, that just begs to be used in Godot projects. Here's how to get started!
Dec 4, 23
Houdini Engine Terrain Generator
A Houdini Engine tool designed to make landscapes similar to the Shattered Plains, as described by Brandon Sanderson in "The Way of Kings"
Nov 10, 22
Compatibility Plugins for Cutting-Edge Mesh and Volume File Formats with Python
Sometimes, being on the cutting edge means interpreting file data in a custom way.
Jul 5, 22
"Meh": A Standalone mesh inspector, and 3MF exporter
A tool for ensuring quality and compliance of 3D files and prints
May 19, 19
John's Wizard Dungeon
A VR escape room I helped develop, and published on Steam
Dec 6, 18
AR Board Game Demo
As a part of my senior project at UCF, I created a demo of an AR board game, including all of the modeling, texturing, and a system for tiling map parts.
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